AI Insights · Timothy · July 2025
High Fantasy Games Performance in the Middle East Q2 2025
Explore the Q2 2025 performance of top high fantasy games on a unified platform in the Middle East, featuring insights from Sensor Tower.
In the second quarter of 2025, high fantasy games maintained a strong presence in the Middle East, with notable performances across key metrics such as weekly downloads, revenue, and active users. Here’s a closer look at the top five games in this category, based on data from Sensor Tower.
Coin Master from Moon Active experienced a consistent revenue stream, peaking at around $503K in mid-April. Weekly downloads saw a gradual decline, starting at 4.4K and ending at 2.4K by the end of June. However, active users showed a positive trend, rising from 42.9K to 55.9K throughout the quarter.
Clash of Clans by Supercell demonstrated a fluctuating revenue pattern, reaching a high of $346K at the quarter's end. Downloads varied, with a slight increase from 28.6K to 24.5K. Active users remained robust, averaging around 800K weekly.
Mobile Legends: Bang Bang from MOONTON showed an initial revenue surge, peaking at $309K in late April, followed by a decline to $175K by June's end. Downloads remained relatively stable, hovering around 15K weekly, while active users increased from 333K to 344K.
Top Heroes: Kingdom Saga by River Game HK Limited had a steady revenue increase, peaking at $175K in late June. Downloads saw a significant drop from 14.6K to 3.2K, while active users decreased from 39.4K to 26.8K.
Finally, Evony by TOP GAMES INC. showed a stable revenue trajectory, with a peak of $175K in mid-May. Downloads fluctuated, ending at 14.1K, while active users declined slightly from 42.7K to 31.3K.
These insights from Sensor Tower highlight the dynamic nature of the high fantasy gaming market in the Middle East, offering a glimpse into user engagement and financial performance during this period.